﻿using System;
using System.Collections.Generic;

using System.Text;

namespace Rance.Battle
{
    public class 强化Behavior : IBehavior
    {
        public 角色Struct 角色 { get; set; }

        public override string ToString()
        {
            return string.Format("    强化{0}", 角色);
        }
    }
}
